[In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including why survival horror is still a viable genre, Nintendo's backstage performance, making multiplayer XBLIG titles, and more.] In our weekly Best of Expert Blogs column, we showcase notable pieces of writing from members of the game development communi […]
The session lineup for August's GDC Europe 2012 in Cologne continues to expand this week, with BioWare talking post-release DLC lessons from Mass Effect and Dragon Age, plus Bigpoint on free-to-play game design and YoYo Games on HTML5 programming. These talks all fall within GDC Europe's Main Conference, which takes place Monday through Wednesday, […]